The Internet Spaceship game EVE Online is one of the oldest MMOs which still has a growing user-base. The reasons for its ongoing popularity would have to be the player-driven content along with the enormous size of the game universe.
Battles involving thousands of players are not uncommon and with the universe being a single server (or shard), every player can effect every other player to one extent or another.
Player organisations grow to tens of thousands of players and major conflicts in game have involved over 50,000 people across hundreds of solar systems. By yourself, EVE Online can be boring. With friends, it is amazing.
TL;DR (Short Version)
InLAN is doing an Introduction to EVE Online. This will involve both online and LAN party events. New and returning players welcome. Those who have attended InLAN or are friends with an InLAN Admin are welcome. Submit your details here to sign up. If you have any questions, please contact us.
EVE Online is Different
EVE Online differs from most other games in that if your ship is blown up, it is gone and will need to be replaced. So dying has a real impact on your in-game finances. For many new players this is a significant issue, but with our “Learn To Play” events, you’ll receive in-game currency, free ships and help to mitigate these losses. A common saying amongst EVE Online pilots is “Don’t fly anything you’re not prepared to lose”.
In most MMOs, if you behave badly, the administrators will often penalise you for this through warnings, suspensions or bans. Sometimes you’ll even get banned just for hurting someone’s feelings. In EVE Online you can do almost anything provided it does not violate the end user license agreement. Some people find piracy to be their niche in the game, others will spy for their alliance, others still will act as criminals who scam and steal from others in game.
Key things to know about EVE Online:
- • It is a single universe for all players
- • There are no “levels”, only “skills”
- • Your abilities in game, called skills, are accumulated over time even if you are offline
- • There is no limit to your skills and nobody has yet learnt them all on a single character
- • All skills are passive and will either unlock new ships, weapons and modules or improve their effectiveness
- • A new player can be effective with only a small amount of training and skills
- • Player groups, often known in other games as “Guilds” are called Corporations
- • Groups of Corporations can join together to form an Alliance.
This video is a new pilot orientation produced by EVE Online’s publisher. It may give you a bit of a feel for what the game can be. It is best viewed full screen in HD.
What can I do in EVE Online?
“Space is big. You just won’t believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space.”
– Douglas Adams, The Hitchhiker’s Guide to the Galaxy
There are several core things you can do in the game, the amount of enjoyment is often directly proportional to the number of your friends participating. Activities can be broadly categorised into either Player vs Player (PvP) or Player vs Environment (PvE).
Player vs Environment – PvE
This primarily comprises of you verses Non-Player Characters (NPCs) in missions and other in-game activities. The main reason for this is to generate money to spend on ships, modules and other items. Not all of these activities involves shooting things, but most of it does.
Most space stations owned by NPC entities offer a number of mission agents which can give you a task to complete in exchange for money and sometimes items. These missions can involve combat, logistics or mining. In high security space, these are the lowest risk method for income generation.
Most solar systems in the game have one or more asteroid belts which can be mined for minerals which can be refined and used to build items in game. Except for the special masochist, mining by yourself is a boring process. In groups it can be entertaining.
In space with a low security status (primarily 0.0) this is one of the most profitable ways to generate income. This is what we will generally be focussing on. In groups, even new players can earn a significant amount. “Ratting” is the common term for flying around a solar system killing hostile NPCs. Most “ratting” is done in anomalies but can also be done in asteroid belts. The hostile NPC ships appear (some say “spawn”) and you receive a bounty for each one destroyed. Anomalies are more difficult than asteroid belts. The rarer variants called “signatures” provide a greater challenge and can give greater rewards.
Player vs Player – PvP
This is the area of EVE Online that most people will either love or hate.
EVE Online is roughly divided into three areas from a safety perspective:
- • High Security – security rating between 0.5 and 1.0 – if you attack another player here, the space-police (known as Concord) will appear and blow you up.
- • Low Security – security rating between 0.1 and 0.5 – there are no police here but attacking another player will reduce your own security status.
- • Null Security – security rating between -1.0 and 0.0 – Often called nullsec, anything is permitted here.
Most PvP occurs in low or null security space. We will be focussing on small or medium size Player vs Player in nullsec.
What we’re doing
InLAN will be running a series of events, both online and a LAN party to introduce new players to this amazing game. Without help, many people try the game and find it too complex. New players often end up feeling utterly helpless because of the learning curve, we mitigate that by providing lots of help, plenty of in-game resources and people to play with.
If you played EVE Online in the past, and wish to try again, or return to the game after a long absence, you are also welcome at these events.
At this point, if you do not have an EVE Online account, do not sign up for one. We will email a link for an extended trial account when we are ready to proceed with the events.
Everyone participating will be invited to join an EVE Online corporation which owns some of the best territory in the game. This alliance runs events (also known as “Fleets”) throughout the day and comprise of people from all over the world.
Who can join?
Things you will need:
A reliable Internet connection
The game involves in game loss of items when you die, simply disconnecting where you are can often result in your ship dying if you can’t reconnect within a short amount of time.
Time to Play
For each session that you play EVE Online, you will get the best results if you can allocate a couple of hours uninterrupted. This is by no means compulsory, but you’ll find that during any PvP activities, if you have to leave your computer for anything more than a few minutes, you may come back to a dead ship.
A microphone and headphones
Much of the coordination and socialising is done via a voice chat system known as Mumble. At bare minimum you’ll need to be able to hear what is going on. It is highly recommended that you have a set of headphones with a microphone attached. Using speakers and a microphone is discouraged as it often causes disruption.
Due to the nature of EVE Online, only those who attend InLAN or who are friend with an InLAN Admin can participate. To express your interest, please fill in this form and we will contact you with more information once we determine times for the events. If you have any questions, please contact us.